Football IQ training

See the play
before anyone else.

A small pitch with four walls of light. The game comes at you from all four sides, so every pass starts with a look and a decision.

  • 100+ games
  • No sensors to wear
  • Every session measured
Prototype pitch; the wall lights are drawn from the game data.
Why it matters

The skill you can't train alone.

Premier League players who look around more before receiving complete more passes (Jordet et al., 2020). A wall or a row of cones gives you nothing to look at. Four walls of light do, from four directions: that is the 4D.

Scan

Teammates, opponents and free space light up on all four walls, also behind you.

Decide

One pass is better, one is covered, one is about to close. The right choice scores more than the easy one.

Under pressure

Every game starts easy and adapts. The better you get, the less time you have, and the opponents learn your habits.

How it works

The pitch sees you. The walls play back.

What the system sees in a real session.

A real session on the prototype pitch. The wall lights are drawn from the game's data, because in daylight they barely show on video.

4 walls of LED light Screen 2.5 × 2.5 m

The pitch sees you

The pitch follows the ball and the player all session long, with nothing to wear.

The walls play back

LED strips light up targets, gates and moving opponents, and react to every hit.

The screen coaches

A short demo, a countdown, the live score and a voice coach in four languages.

The games

Games that make you look up.

More than 100 games for scanning, decisions, first touch, weight of pass and reaction. Played, not drilled.

Shoulder Check diagram

Shoulder Check

Pass to the target in front of you. While the ball comes back, the wall behind you lights purple or red: turn and play, or stay. You only know if you looked.

Scanning
Find the Free Man diagram

Find the Free Man

Two teammates light up and a red defender runs to cover one of them. Read where he is going and pass to the other. He learns which one you usually pick.

Decision making
Rondo Keep-Away diagram

Rondo Keep-Away

Three red opponents cover three walls. The only blue wall is your free teammate, and it changes after every pass.

Speed of thought
Scan and Remember diagram

Scan & Remember

While you play three passes, a short white flash lights another wall, often behind you. Then the lights go off: pass to the wall that flashed.

Scanning
Brick Breaker diagram

Brick Breaker

Break the wall of bricks with accurate passes. Control the rebound with one touch for a bonus.

Passing accuracy
Boss Fight diagram

Boss Fight

Shoot down the boss's bullets, then strike when its weak spot opens.

Timing
Whack-a-Mole diagram

Whack-a-Mole

Hit the moles as they pop up on the walls, and never the red bombs. It gets faster with every hit.

Reaction
Coin Rush diagram

Coin Rush

Grab the green coins next to the walls while red hunters slide toward you.

Agility

Plus full workouts with strength and mobility exercises.

Progress you can see

Every session ends with a player card.

Each game measures something real, and the card turns it into ratings that go up as the player improves.

  • Real measurements: reaction time, right decisions, pass speed, accuracy.
  • Saved for every player, so coaches and parents can follow the progress.
  • Records to beat, because the best motivation is your own last score.
78
Gold
Example
card
Alex
Workout · 23 min · 108 kcal
Pace81
Shooting74
Passing83
Dribbling77
Defending69
Physical76
One real session, as the system counted it
23minutes on the pitch
13games played
352balls played off the walls
648touches counted

Prototype pitch, 10 November 2026.

Who it's for

For clubs, players and venues.

2.5 × 2.5 m is enough: the corner of a club, a venue or a garage.

Clubs and academies

Measured scanning and decision work for every player, without extra pitch time.

Players and families

Feels like a video game. Beat your record and watch your ratings go up.

Leisure venues

A challenge for groups of friends: same game, best score wins.

Early stage

Would you like to try it?

A working prototype near Barcelona. Leave your email and we will write to you when you can try it. No spam.

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Privacy

4D Football is a personal project by Albert Caba (Barcelona area), not yet a company. If you write to us or leave your email, we only use it to answer you and to tell you about 4D Football. We do not share it with anyone; the form reaches our inbox through Web3Forms, which only forwards it. This page uses no advertising or tracking cookies. To have your data removed, write to .